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Searched refs:expand_any_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dtext_format.h219 expand_any_ = expand; in SetExpandAny()
299 bool expand_any_; variable
Dtext_format.cc1467 expand_any_(false), in Printer()
1596 if (descriptor->full_name() == internal::kAnyFullTypeName && expand_any_ && in Print()