Searched refs:expandedAccessibilityClassName (Results 1 – 20 of 20) sorted by relevance
117 public String expandedAccessibilityClassName; field in QSTile.State132 || !Objects.equals(other.expandedAccessibilityClassName, in copyTo()133 expandedAccessibilityClassName) in copyTo()147 other.expandedAccessibilityClassName = expandedAccessibilityClassName; in copyTo()171 sb.append(",expandedAccessibilityClassName=").append(expandedAccessibilityClassName); in toStringBuilder()
106 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
82 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
105 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
114 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
99 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
111 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
124 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
100 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
118 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
113 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
136 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
119 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
163 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
214 state.expandedAccessibilityClassName = Button.class.getName(); in handleUpdateState()
167 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
268 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
221 state.expandedAccessibilityClassName = Switch.class.getName(); in handleUpdateState()
202 info.state.expandedAccessibilityClassName = in addTile()
219 state.state == Tile.STATE_UNAVAILABLE ? null : state.expandedAccessibilityClassName; in handleStateChanged()