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Searched refs:expected_to_fail_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/
Dconformance_test.h161 std::set<std::string> expected_to_fail_; variable
Dconformance_test.cc175 if (expected_to_fail_.erase(test_name) != 0) { in ReportSuccess()
189 if (expected_to_fail_.erase(test_name) == 1) { in ReportFailure()
582 expected_to_fail_.clear(); in SetFailureList()
584 std::inserter(expected_to_fail_, expected_to_fail_.end())); in SetFailureList()