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Searched refs:fenceName (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
DConsumerBase.cpp411 char fenceName[32] = {}; in addReleaseFenceLocked() local
412 snprintf(fenceName, 32, "%.28s:%d", mName.string(), slot); in addReleaseFenceLocked()
414 fenceName, mSlots[slot].mFence, fence); in addReleaseFenceLocked()