Searched refs:fingerIdBits (Results 1 – 2 of 2) sorted by relevance
4482 mCurrentCookedState.fingerIdBits.markBit(id); in cookAndDispatch()4502 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()4505 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()4507 } else if (!mCurrentCookedState.fingerIdBits.isEmpty() || in cookAndDispatch()5541 const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count(); in preparePointerGestures()5542 const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count(); in preparePointerGestures()5548 for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) { in preparePointerGestures()5556 mCurrentCookedState.fingerIdBits, positions); in preparePointerGestures()5575 if (!mCurrentCookedState.fingerIdBits.isEmpty()) { in preparePointerGestures()5577 mCurrentCookedState.fingerIdBits.firstMarkedBit(); in preparePointerGestures()[all …]
1213 BitSet32 fingerIdBits; member1222 fingerIdBits = other.fingerIdBits; in copyFrom()1231 fingerIdBits.clear(); in clear()