Home
last modified time | relevance | path

Searched refs:fingerIdBits (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputReader.cpp4482 mCurrentCookedState.fingerIdBits.markBit(id); in cookAndDispatch()
4502 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()
4505 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()
4507 } else if (!mCurrentCookedState.fingerIdBits.isEmpty() || in cookAndDispatch()
5541 const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count(); in preparePointerGestures()
5542 const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count(); in preparePointerGestures()
5548 for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) { in preparePointerGestures()
5556 mCurrentCookedState.fingerIdBits, positions); in preparePointerGestures()
5575 if (!mCurrentCookedState.fingerIdBits.isEmpty()) { in preparePointerGestures()
5577 mCurrentCookedState.fingerIdBits.firstMarkedBit(); in preparePointerGestures()
[all …]
DInputReader.h1213 BitSet32 fingerIdBits; member
1222 fingerIdBits = other.fingerIdBits; in copyFrom()
1231 fingerIdBits.clear(); in clear()