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Searched refs:forever (Results 1 – 7 of 7) sorted by relevance

/frameworks/rs/tests/lldb/cpp/InfiniteLoop/
DInfiniteLoop.cpp44 bool forever = true; in main() local
45 while(forever) in main()
/frameworks/rs/tests/lldb/jni/InfiniteLoop/jniinfiniteloop/
Djniinfiniteloop.cpp51 bool forever = true; in Java_com_android_rs_jniinfiniteloop_MainActivity_nativeRS() local
52 while(forever) in Java_com_android_rs_jniinfiniteloop_MainActivity_nativeRS()
/frameworks/base/packages/SettingsLib/src/com/android/settingslib/notification/
DEnableZenModeDialog.java143 bindConditions(forever()); in createDialog()
227 bind(forever(), mZenRadioGroupContent.getChildAt(FOREVER_CONDITION_INDEX), in bindConditions()
256 public Condition forever() { in forever() method in EnableZenModeDialog
/frameworks/base/packages/SettingsLib/tests/robotests/src/com/android/settingslib/notification/
DEnableZenModeDialogTest.java111 mController.bindConditions(mController.forever()); in testForeverChecked()
/frameworks/base/packages/SystemUI/src/com/android/systemui/volume/
DZenModePanel.java435 return forever(); in createCondition()
521 bind(forever(), mZenRadioGroupContent.getChildAt(FOREVER_CONDITION_INDEX),
574 private Condition forever() {
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
Dconfigure.ac69 # test_util.cc takes forever to compile with GCC and optimization turned on.
/frameworks/base/cmds/bootanimation/
DFORMAT.md38 * **COUNT:** how many times to play the animation, or 0 to loop forever until boot is complete