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Searched refs:fragmentId (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DProgram.cpp33 GLuint fragmentId = buildShader(fragment, GL_FRAGMENT_SHADER); in Program() local
36 glAttachShader(programId, fragmentId); in Program()
54 glDetachShader(programId, fragmentId); in Program()
56 glDeleteShader(fragmentId); in Program()
61 mFragmentShader = fragmentId; in Program()
/frameworks/base/tests/BiDiTests/src/com/android/bidi/
DBiDiTestActivity.java53 int fragmentId = (Integer) map.get(KEY_FRAGMENT_ID); in onListItemClick() local
54 Fragment fragment = getFragmentManager().findFragmentById(fragmentId); in onListItemClick()
91 Class<? extends Fragment> clazz, int fragmentId) { in addItem() argument
95 temp.put(KEY_FRAGMENT_ID, fragmentId); in addItem()
/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DImageGLProgram.java52 private int loadShaderProgram(int vertexId, int fragmentId) { in loadShaderProgram() argument
54 final String fragmentSrc = getShaderResource(fragmentId); in loadShaderProgram()
/frameworks/base/core/java/android/text/style/
DTtsSpan.java1420 public ElectronicBuilder setFragmentId(String fragmentId) { in setFragmentId() argument
1421 return setStringArgument(TtsSpan.ARG_FRAGMENT_ID, fragmentId); in setFragmentId()