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Searched refs:frameIsAvailable (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp521 if (!(*point)->frameIsAvailable() || !(*point)->transactionIsApplied()) { in latchBuffer()
606 if (!point->frameIsAvailable()) { in allTransactionsSignaled()
DLayer.h755 bool frameIsAvailable() const { return mFrameIsAvailable; } in frameIsAvailable() function
DLayer.cpp750 if (mRemoteSyncPoints.front()->frameIsAvailable()) { in applyPendingStates()