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/frameworks/layoutlib/bridge/src/android/view/shadow/
DTriangleBuffer.java66 float fx3 = vx, fy3 = vy, fz3 = c; in drawTriangles() local
80 triangleZBuffMin(mData, mImgWidth, mImgHeight, fx3, fy3, fz3, fx2, fy2, in drawTriangles()
83 fz2, fx3, fy3, fz3); in drawTriangles()
90 float fx3 = strip[i], fy3 = strip[i+1], fz3 = scale* strip[i+2]; in drawTriangles() local
94 if (fx1*(fy2-fy3)+fx2*(fy3-fy1)+fx3*(fy1-fy2) ==0) { in drawTriangles()
97 triangleZBuffMin(mData, mImgWidth, mImgHeight, fx3, fy3, fz3, fx2, fy2, in drawTriangles()
108 float fy3, float fz3, float fx2, float fy2, float fz2, float fx1, in triangleZBuffMin() argument
110 if (((fx1 - fx2) * (fy3 - fy2) - (fy1 - fy2) * (fx3 - fx2)) < 0) { in triangleZBuffMin()
123 double d = (fx1 * (fy3 - fy2) - fx2 * fy3 + fx3 * fy2 + (fx2 - fx3) * fy1); in triangleZBuffMin()
127 float dx = (float) (-(fy1 * (fz3 - fz2) - fy2 * fz3 + fy3 * fz2 + (fy2 - fy3) in triangleZBuffMin()
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