Searched refs:gNumEffects (Results 1 – 1 of 1) sorted by relevance
36 static uint32_t gNumEffects; // total number number of effects variable185 *pNumEffects = gNumEffects; in EffectQueryNumberEffects()199 index >= gNumEffects) { in EffectQueryEffect()529 gNumEffects = cnt; in updateNumEffects()