Searched refs:gVertexShader (Results 1 – 8 of 8) sorted by relevance
32 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable116 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
40 auto const gVertexShader = variable124 program = createProgram(gVertexShader, gFragmentShader); in ProgramState()
139 static const char gVertexShader[] = variable269 int pgm = createProgram(gVertexShader, pgmTxt); in doSingleTest()
75 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable153 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
68 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable161 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
66 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable167 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
29 auto const gVertexShader = R"( variable125 program = createProgram(gVertexShader, gFragmentShader); in ProgramState()