Searched refs:genTextures (Results 1 – 9 of 9) sorted by relevance
/frameworks/native/opengl/tests/gl_perf/ |
D | filltest.cpp | 37 genTextures(); in doTest()
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D | fill_common.cpp | 239 void genTextures() { in genTextures() function
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/frameworks/native/opengl/tests/gl_perfapp/jni/ |
D | gl_code.cpp | 77 genTextures(); in Java_com_android_glperf_GLPerfLib_init()
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/frameworks/native/libs/renderengine/include/renderengine/mock/ |
D | RenderEngine.h | 51 MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 270 fixture->sRE->genTextures(1, &texName); in fillColor() 622 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferTextureTransform() 671 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithPremultiplyAlpha() 710 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithoutPremultiplyAlpha() 1016 sRE->genTextures(1, &texName); in TEST_F()
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | RenderEngine.h | 109 virtual void genTextures(size_t count, uint32_t* names) = 0;
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.h | 72 void genTextures(size_t count, uint32_t* names) override;
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D | GLESRenderEngine.cpp | 598 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 595 postMessageSync(new LambdaMessage([&]() { getRenderEngine().genTextures(1, &name); })); in getNewTexture() 2122 getRenderEngine().genTextures(refillCount, mTexturePool.data() + offset); in postComposition()
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