Searched refs:getDebugName (Results 1 – 10 of 10) sorted by relevance
/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | OutputLayer.cpp | 315 mLayerFE->getDebugName(), mOutput.getName().c_str()); in writeStateToHWC() 325 mLayerFE->getDebugName(), mState.displayFrame.left, mState.displayFrame.top, in writeStateToHWC() 333 mLayerFE->getDebugName(), mState.sourceCrop.left, mState.sourceCrop.top, in writeStateToHWC() 339 ALOGE("[%s] Failed to set Z %u: %s (%d)", mLayerFE->getDebugName(), mState.z, in writeStateToHWC() 346 ALOGE("[%s] Failed to set transform %s: %s (%d)", mLayerFE->getDebugName(), in writeStateToHWC() 358 ALOGE("[%s] Failed to set blend mode %s: %s (%d)", mLayerFE->getDebugName(), in writeStateToHWC() 365 ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", mLayerFE->getDebugName(), in writeStateToHWC() 373 ALOGE("[%s] Failed to set info %s (%d)", mLayerFE->getDebugName(), in writeStateToHWC() 383 mLayerFE->getDebugName()); in dump()
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D | Layer.cpp | 57 layerFE ? layerFE->getDebugName() : "<unknown>"); in dump()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/ |
D | LayerFE.h | 36 MOCK_CONST_METHOD0(getDebugName, const char*());
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | LayerFE.h | 41 virtual const char* getDebugName() const = 0;
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/frameworks/native/services/surfaceflinger/ |
D | DisplayDevice.cpp | 289 std::string DisplayDevice::getDebugName() const { in getDebugName() function in android::DisplayDevice 297 StringAppendF(&result, "+ %s\n", getDebugName().c_str()); in dump()
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D | Layer.h | 471 const char* getDebugName() const override; 958 __FUNCTION__, displayDevice->getDebugName().c_str()); \
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D | DisplayDevice.h | 161 std::string getDebugName() const;
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D | Layer.cpp | 464 const char* Layer::getDebugName() const { in getDebugName() function in android::Layer
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D | SurfaceFlinger.cpp | 2379 displayDevice->getDebugName().c_str(), flagPrefix[dirty], flagPrefix[empty], in beginFrame() 2399 displayDevice->getDebugName().c_str(), result, strerror(-result)); in prepareFrame()
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
D | OutputLayerTest.cpp | 50 EXPECT_CALL(*mLayerFE, getDebugName()).WillRepeatedly(Return("Test LayerFE")); in OutputLayerTest()
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