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Searched refs:getFullFramesAvailable (Results 1 – 11 of 11) sorted by relevance

/frameworks/av/media/libaaudio/tests/
Dtest_atomic_fifo.cpp41 ASSERT_EQ(0, fifoController.getFullFramesAvailable()); in TEST()
52 ASSERT_EQ(advanced, fifoController.getFullFramesAvailable()); in TEST()
61 ASSERT_EQ(0, fifoController.getFullFramesAvailable()); in TEST()
72 ASSERT_EQ(advance2, fifoController.getFullFramesAvailable()); in TEST()
168 mFifoBuffer.getFullFramesAvailable(); in verifyWrappingBuffer()
213 mFifoBuffer.getFullFramesAvailable(); in verifyMultipleDataFrames()
225 mFifoBuffer.getFullFramesAvailable(); in verifyRequestedData()
290 mFifoBuffer.getFullFramesAvailable(); in checkRandomWriteRead()
/frameworks/av/media/libaaudio/src/fifo/
DFifoControllerBase.cpp35 fifo_frames_t FifoControllerBase::getFullFramesAvailable() { in getFullFramesAvailable() function in FifoControllerBase
49 return (int32_t)(mThreshold - getFullFramesAvailable()); in getEmptyFramesAvailable()
DFifoBuffer.h115 fifo_frames_t getFullFramesAvailable() { in getFullFramesAvailable() function
116 return mFifo->getFullFramesAvailable(); in getFullFramesAvailable()
DFifoControllerBase.h75 fifo_frames_t getFullFramesAvailable();
DFifoBuffer.cpp101 fifo_frames_t framesAvailable = std::min(mFifo->getFullFramesAvailable(), in getFullDataAvailable()
/frameworks/av/media/libaaudio/src/client/
DAudioEndpoint.h56 int32_t getFullFramesAvailable(android::WrappingBuffer *wrappingBuffer);
58 int32_t getFullFramesAvailable();
DAudioEndpoint.cpp202 int32_t AudioEndpoint::getFullFramesAvailable(WrappingBuffer *wrappingBuffer) in getFullFramesAvailable() function in AudioEndpoint
207 int32_t AudioEndpoint::getFullFramesAvailable() in getFullFramesAvailable() function in AudioEndpoint
209 return mDataQueue->getFullFramesAvailable(); in getFullFramesAvailable()
DAudioStreamInternal.cpp609 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); in processData()
668 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); in processData()
680 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); in processData()
DAudioStreamInternalCapture.cpp164 mAudioEndpoint.getFullFramesAvailable(&wrappingBuffer); in readNowWithConversion()
DAudioStreamInternalPlay.cpp154 if (mAudioEndpoint.isFreeRunning() && mAudioEndpoint.getFullFramesAvailable() < 0) { in processDataNow()
/frameworks/av/services/oboeservice/
DAAudioServiceStreamBase.cpp353 ->getFullFramesAvailable(); in isUpMessageQueueBusy()