Searched refs:getOneShotListener (Results 1 – 2 of 2) sorted by relevance
64 AnimationListener* getOneShotListener() { return mOneShotListener.get(); } in getOneShotListener() function
125 mListener = anim->getOneShotListener(); in FinishAndInvokeListener()384 if (anim->getOneShotListener()) { in detachVectorDrawableAnimator()