Searched refs:getRenderPipelineType (Results 1 – 13 of 13) sorted by relevance
239 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()257 auto renderType = Properties::getRenderPipelineType(); in dumpGraphicsMemory()408 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap()425 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
189 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
65 auto renderType = Properties::getRenderPipelineType(); in create()83 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor()
116 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()131 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in callDrawGLFunction()144 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()
57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()102 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
54 RenderPipelineType oldType = Properties::getRenderPipelineType(); \
49 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
218 ANDROID_API static RenderPipelineType getRenderPipelineType();
378 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap()411 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize()
30 auto pipelineType = Properties::getRenderPipelineType(); in WebViewFunctor_queryPlatformRenderMode()
186 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType() function in android::uirenderer::Properties
109 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
211 if (uirenderer::Properties::getRenderPipelineType() == in dequeueImage()231 if (uirenderer::Properties::getRenderPipelineType() == in dequeueImage()