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Searched refs:getStructType (Results 1 – 5 of 5) sorted by relevance

/frameworks/rs/rsov/compiler/spirit/
Dmodule.h166 TypeStructInst *getStructType(Instruction *fieldType[], int numField);
167 TypeStructInst *getStructType(const std::vector<Instruction *> &fieldType);
168 TypeStructInst *getStructType(Instruction *field0Type);
169 TypeStructInst *getStructType(Instruction *field0Type,
171 TypeStructInst *getStructType(Instruction *field0Type,
421 TypeStructInst *getStructType(Instruction *fieldType[], int numField);
Dbuilder_test.cpp53 auto StructTy = m->getStructType(ArrTy); in TEST()
67 auto StructTy2 = m->getStructType(ArrTy2); in TEST()
Dmodule.cpp315 TypeStructInst *Module::getStructType(Instruction *fieldType[], int numField) { in getStructType() function in android::spirit::Module
316 return getGlobalSection()->getStructType(fieldType, numField); in getStructType()
319 TypeStructInst *Module::getStructType(Instruction *fieldType) { in getStructType() function in android::spirit::Module
320 return getStructType(&fieldType, 1); in getStructType()
828 TypeStructInst *GlobalSection::getStructType(Instruction *fieldType[], in getStructType() function in android::spirit::GlobalSection
/frameworks/rs/rsov/compiler/
DGlobalAllocSPIRITPass.cpp41 auto MetadataStructTy = m->getStructType(metadata.data(), metadata.size()); in AddGAMetadata()
56 auto MetadataSSBO = m->getStructType(MetadataBufSTy); in AddGAMetadata()
DWrapper.cpp44 auto StructTy = m->getStructType(ArrTy); in AddBuffer()