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Searched refs:getUniformCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.cpp46 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { in updateUniformArrayData()
67 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { in populateUniformData()
76 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) { in hasArrayUniforms()
82 for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) { in hasArrayUniforms()
136 vtx->getUniformCount(), in link()
137 frag->getUniformCount()); in link()
DrsdShader.h57 uint32_t getUniformCount() const {return mUniformCount;} in getUniformCount() function