/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
D | ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 126 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main() 135 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main() 147 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 223 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in blit() 237 glDrawArrays(GL_TRIANGLES, 0, count); in drawTriangles()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 205 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in doLoop() 222 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in doLoop()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/ |
D | ImageGLWallpaper.java | 28 import static android.opengl.GLES20.glDrawArrays; 164 glDrawArrays(GL_TRIANGLES, 0, VERTICES.length / 2); in draw()
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/frameworks/native/libs/gui/tests/ |
D | TextureRenderer.cpp | 113 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in drawTexture()
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D | MultiTextureConsumer_test.cpp | 116 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in TEST_F()
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/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 109 glDrawArrays(GL_LINES, 0, 2); in main()
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
D | DrawRectFilter.java | 127 GLES20.glDrawArrays(GLES20.GL_LINE_LOOP, 0, 4); in renderBox()
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/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 129 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawGradient()
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D | Composers.cpp | 90 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in modBlit()
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/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
D | ImageFlipRenderThread.java | 66 import static android.opengl.GLES20.glDrawArrays; 188 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in run()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 250 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame() 278 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in renderFrame()
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 152 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 152 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 183 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 74 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 55 glDrawArrays;
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D | libGLESv1_CM.map.txt | 64 glDrawArrays;
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/frameworks/opt/gamesdk/samples/bouncyball/app/src/main/cpp/ |
D | Circle.cpp | 190 glDrawArrays(GL_TRIANGLE_FAN, 0, segments + 2); in draw()
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/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/ |
D | GenImage.java | 248 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, triangleCoords.length / 3); in draw()
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/frameworks/rs/driver/ |
D | rsdMeshObj.cpp | 182 RSD_CALL_GL(glDrawArrays, mGLPrimitives[primIndex], start, len); in renderPrimitiveRange()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 134 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in onDrawFrame()
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/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 165 glDrawArrays(GL_TRIANGLES, 0, object->count); in drawGLObject() 449 glDrawArrays(GL_TRIANGLES, 0, 6); in drawFadeQuad()
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