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Searched refs:glErr (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/cmds/screenrecord/
DProgram.cpp285 GLenum glErr; in beforeDraw() local
286 if ((glErr = glGetError()) != GL_NO_ERROR) { in beforeDraw()
287 ALOGE("GL error before draw: %#x", glErr); in beforeDraw()
300 GLenum glErr; in afterDraw() local
301 if ((glErr = glGetError()) != GL_NO_ERROR) { in afterDraw()
302 ALOGE("GL error after draw: %#x", glErr); in afterDraw()
DFrameOutput.cpp138 GLenum glErr; in copyFrame() local
140 if ((glErr = glGetError()) != GL_NO_ERROR) { in copyFrame()
141 ALOGE("glReadPixels failed: %#x", glErr); in copyFrame()
DTextRenderer.cpp131 GLint glErr = glGetError(); in loadIntoTexture() local
132 if (glErr != 0) { in loadIntoTexture()
133 ALOGE("glTexImage2D failed: %#x", glErr); in loadIntoTexture()