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Searched refs:glGetStringi (Results 1 – 22 of 22) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetStringi.java3 public static native String glGetStringi( in glGetStringi() method
DglGetStringi.nativeReg1 {"glGetStringi", "(II)Ljava/lang/String;", (void *) android_glGetStringi__II },
DglGetStringi.cpp5 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index); in android_glGetStringi__II()
/frameworks/native/opengl/libs/GLES2/
Dgl2.cpp308 const GLubyte * glGetStringi(GLenum name, GLuint index) { in glGetStringi() function
310 return cnx->platform.glGetStringi(name, index); in glGetStringi()
Dgl2_api.in608 CALL_GL_API_RETURN(glGetStringi, name, index);
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp265 FuncTypeGlGetstringi glGetStringi = 0; variable
267 return reinterpret_cast<const char*>(::gl_util::glGetStringi(e, index)); in getStringIndexed()
702 ::gl_util::glGetStringi = reinterpret_cast<::gl_util::FuncTypeGlGetstringi>( in addGl()
/frameworks/native/opengl/libs/
Dplatform_entries.in82 GL_ENTRY(const GLubyte*, glGetStringi, GLenum, GLuint)
DlibGLESv3.map.txt206 glGetStringi;
Dentries.in444 GL_ENTRY(const GLubyte *, glGetStringi, GLenum name, GLuint index)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec67 const GLubyte * glGetStringi ( GLenum name, GLuint index )
/frameworks/base/opengl/java/android/opengl/
DGLES30.java1256 public static native String glGetStringi( in glGetStringi() method in GLES30
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h432 #define glGetStringi wrap_glGetStringi macro
Dgles_undefine.h431 #undef glGetStringi
Dgles_stubs.in607 const GLubyte * API_ENTRY(glGetStringi)(GLenum name, GLuint index) {
608 CALL_GL_API_RETURN(glGetStringi, name, index);
Dgles_decls.in203 GL_ENTRY(const GLubyte *, glGetStringi, GLenum name, GLuint index)
/frameworks/native/opengl/include/GLES3/
Dgl3.h1160 GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
Dgl31.h1162 GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
Dgl32.h1162 GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
/frameworks/native/opengl/libs/EGL/
Degl_platform_entries.cpp2560 if(_c) ret = _c->glGetStringi(name, index); in glGetStringiImpl()
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp3622 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index); in android_glGetStringi__II()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20255 method public static java.lang.String glGetStringi(int, int);
/frameworks/base/api/
Dcurrent.txt32638 method public static String glGetStringi(int, int);