Searched refs:glType (Results 1 – 2 of 2) sorted by relevance
/frameworks/rs/driver/ |
D | rsdAllocation.h | 50 GLenum glType; member 54 int glType; member
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D | rsdAllocation.cpp | 112 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); in Update2DTexture() 143 0, drv->glFormat, drv->glType, p); in Upload2DTexture() 148 drv->glFormat, drv->glType, p); in Upload2DTexture() 171 if (!drv->glType || !drv->glFormat) { in UploadToTexture() 465 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); in rsdAllocationInitStrided() 468 drv->glType = 0; in rsdAllocationInitStrided() 648 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); in rsdAllocationSyncFromFBO()
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