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Searched refs:glType (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdAllocation.h50 GLenum glType; member
54 int glType; member
DrsdAllocation.cpp112 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); in Update2DTexture()
143 0, drv->glFormat, drv->glType, p); in Upload2DTexture()
148 drv->glFormat, drv->glType, p); in Upload2DTexture()
171 if (!drv->glType || !drv->glFormat) { in UploadToTexture()
465 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); in rsdAllocationInitStrided()
468 drv->glType = 0; in rsdAllocationInitStrided()
648 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); in rsdAllocationSyncFromFBO()