Searched refs:gl_texture_group (Results 1 – 3 of 3) sorted by relevance
45 lhs.gl_texture_group == rhs.gl_texture_group; in operator ==()59 << "\n textures: " << artifact.gl_texture_group << "\n}\n"; in PrintTo()
137 Maybe<std::string> gl_texture_group; member192 .Add(gl_texture_groups, lhs.gl_texture_group, rhs.gl_texture_group) in operator()
261 if (!CopyXmlReferences(artifact.gl_texture_group, config.gl_texture_groups, in ToOutputArtifact()264 << artifact.gl_texture_group.value()); in ToOutputArtifact()415 if (!ReplacePlaceholder("${gl}", gl_texture_group, &result, diag)) { in ToArtifactName()508 artifact.gl_texture_group = {attr.value}; in ArtifactTagHandler()