Home
last modified time | relevance | path

Searched refs:had_error_ (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dcoded_stream.cc659 had_error_(false), in CodedOutputStream()
667 had_error_ = false; in CodedOutputStream()
676 had_error_(false), in CodedOutputStream()
685 had_error_ = false; in CodedOutputStream()
749 had_error_ |= !output_->WriteAliasedRaw(data, size); in WriteAliasedRaw()
900 had_error_ = true; in Refresh()
Dcoded_stream.h814 bool HadError() const { return had_error_; } in HadError()
861 bool had_error_; // Whether an error occurred during output. variable
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dcommand_line_interface.cc375 bool had_error_; member in google::protobuf::compiler::CommandLineInterface::GeneratorContextImpl
413 had_error_(false) { in GeneratorContextImpl()
422 if (had_error_) { in WriteAllToDisk()
497 if (had_error_) { in WriteAllToZip()
605 directory_->had_error_ = true; in ~MemoryOutputStream()
625 directory_->had_error_ = true; in ~MemoryOutputStream()
638 directory_->had_error_ = true; in ~MemoryOutputStream()