Searched refs:hasTransformMatrix (Results 1 – 7 of 7) sorted by relevance
161 if (needs.hasTransformMatrix() || in computeKey()606 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) { in generateFragmentShader()672 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) { in generateFragmentShader()
139 inline bool hasTransformMatrix() const { in hasTransformMatrix() function
119 if (hasTransformMatrix()) { in debugOutputProperties()
429 if (properties().hasTransformMatrix() || applyTranslationZ) { in applyViewPropertyTransforms()
451 bool hasTransformMatrix() const { in hasTransformMatrix() function
279 if (properties.hasTransformMatrix()) { in setViewProperties()
428 return !renderNode->stagingProperties().hasTransformMatrix(); in android_view_RenderNode_hasIdentityMatrix()