Searched refs:highestUpTo (Results 1 – 1 of 1) sorted by relevance
173 int highestUpTo = canDisplayUpTo; in renderScript() local192 highestUpTo = limit; in renderScript()195 } else if (canDisplayUpTo > highestUpTo) { in renderScript()196 highestUpTo = canDisplayUpTo; in renderScript()204 render(start, highestUpTo, bestFont, flag, advances, advancesIndex, draw); in renderScript()205 advancesIndex += highestUpTo - start; in renderScript()206 start = highestUpTo; in renderScript()