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/frameworks/rs/script_api/
Drs_core.spec31 For more information on how to develop with RenderScript and how the runtime and Android
/frameworks/base/startop/scripts/app_startup/
Drun_app_with_prefetch28 -c, --count <count> how many times to run (default 1)
29 -s, --sleep <sec> how long to sleep after readahead
30 -t, --timeout <sec> how many seconds to timeout in between each app run (default 10)
Dforce_compiler_filter43 -w, --wait_time how long to wait for app startup (default 10) in seconds
/frameworks/base/core/java/android/net/
DITetheringStatsProvider.aidl36 NetworkStats getTetherStats(int how); in getTetherStats() argument
/frameworks/wilhelm/tools/permute/
Dreadme.txt1 See comments at top of permute.c for information on how to build and use.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/editors/
DREADME.txt4 See each file's header comment for directions on how to use it with the
/frameworks/rs/script_api/include/
Drs_core.rsh33 * For more information on how to develop with RenderScript and how the runtime and Android
/frameworks/base/core/proto/android/os/
Dmetadata.proto23 // such as the section ids and privacy policy specs from caller as well as how long
24 // and how many bytes a section takes, etc.
/frameworks/native/libs/vr/libvrflinger/tests/
DAndroid.bp22 // See go/apct-presubmit for documentation on how this .filter file is used
/frameworks/base/services/core/java/com/android/server/connectivity/tethering/
DOffloadController.java257 public NetworkStats getTetherStats(int how) { in getTetherStats() argument
272 entry.uid = (how == STATS_PER_UID) ? UID_TETHERING : UID_ALL; in getTetherStats()
502 private boolean computeAndPushLocalPrefixes(UpdateType how) { in computeAndPushLocalPrefixes() argument
503 final boolean force = (how == UpdateType.FORCE); in computeAndPushLocalPrefixes()
/frameworks/base/packages/SystemUI/docs/
Ddagger.md108 how to map it. The simplest way to do this is to add an `@Provides` method to
142 setup so the manager knows how to create them. To do that, add a method
166 component, see above for how to do injection for both of which.
170 off from Dependency#get uses. Similar to how fragments are injected, the view
/frameworks/opt/gamesdk/samples/cube/
Dgradle.properties7 # For more details on how to configure your build environment visit
/frameworks/opt/gamesdk/third_party/cube/
Dgradle.properties7 # For more details on how to configure your build environment visit
/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/
Dgradle.properties5 # For more details on how to configure your build environment visit
/frameworks/opt/gamesdk/samples/bouncyball/
Dgradle.properties7 # For more details on how to configure your build environment visit
/frameworks/opt/gamesdk/samples/unitypackaging/
Dgradle.properties5 # For more details on how to configure your build environment visit
/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/
Dgradle.properties7 # For more details on how to configure your build environment visit
/frameworks/base/tests/TouchLatency/
Dgradle.properties7 # For more details on how to configure your build environment visit
/frameworks/hardware/interfaces/vr/composer/1.0/
DIVrComposerClient.hal29 * Specifies how many columns of pixels are allocated in the buffer. The
35 * Specifies how many rows of pixels are allocated in the buffer.
/frameworks/base/core/tests/hosttests/test-apps/SharedUid/dual/jni/
DAndroid.bp18 // use by our example of how to bundle a shared library with an APK.
/frameworks/base/core/tests/hosttests/test-apps/SharedUid/64/jni/
DAndroid.bp18 // use by our example of how to bundle a shared library with an APK.
/frameworks/base/core/tests/hosttests/test-apps/SharedUid/32/jni/
DAndroid.bp18 // use by our example of how to bundle a shared library with an APK.
/frameworks/base/data/sounds/
DREADME.txt1 This README describes the audio assets, and how they relate to each other.
/frameworks/base/core/proto/android/
Dsection.proto26 // SectionType defines how incidentd gonna get the field's data
/frameworks/base/packages/SystemUI/
DREADME.md41 have a lifecycle that spans sysui. Dependency has code for how to create all
50 This is how \*Controllers dump state to bug reports.
111 removed and copy how config_systemUiVendorServiceComponent works)

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