Searched refs:idmap_asset (Results 1 – 2 of 2) sorted by relevance
60 std::unique_ptr<Asset> idmap_asset = CreateAssetFromFile(idmap_path); in LoadOverlay() local61 if (idmap_asset == nullptr) { in LoadOverlay()66 reinterpret_cast<const char*>(idmap_asset->getBuffer(true /*wordAligned*/)), in LoadOverlay()67 static_cast<size_t>(idmap_asset->getLength())); in LoadOverlay()73 return LoadImpl({} /*fd*/, loaded_idmap->OverlayApkPath(), std::move(idmap_asset), in LoadOverlay()106 unique_fd fd, const std::string& path, std::unique_ptr<Asset> idmap_asset, in LoadImpl() argument149 loaded_apk->idmap_asset_ = std::move(idmap_asset); in LoadImpl()
93 std::unique_ptr<Asset> idmap_asset,