Searched refs:immersive (Results 1 – 7 of 7) sorted by relevance
167 void setImmersive(in IBinder token, boolean immersive); in setImmersive() argument
1437 boolean immersive = (sysui & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0; in beginLayoutLw()1439 boolean navAllowedHidden = immersive || immersiveSticky; in beginLayoutLw()3384 final boolean immersive = (vis & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0; in updateSystemBarsLw()3386 final boolean navAllowedHidden = immersive || immersiveSticky; in updateSystemBarsLw()
1811 public void setImmersive(IBinder token, boolean immersive) { in setImmersive() argument1817 r.immersive = immersive; in setImmersive()1832 final boolean nextState = r != null && r.immersive; in applyUpdateLockStateLocked()1853 return r.immersive; in isImmersive()1862 return (r != null) ? r.immersive : false; in isTopActivityImmersive()
353 boolean immersive; // immersive mode (don't interrupt if possible) field in ActivityRecord574 pw.print(" immersive="); pw.print(immersive); in dump()1044 immersive = (aInfo.flags & FLAG_IMMERSIVE) != 0; in ActivityRecord()
676 field public static final int immersive = 16843456; // 0x10102c0
745 field public static final int immersive = 16843456; // 0x10102c0
96805 Lcom/android/internal/R$attr;->immersive:I