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Searched refs:info_tree (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dtext_format.h493 static inline void RecordLocation(ParseInfoTree* info_tree,
496 static inline ParseInfoTree* CreateNested(ParseInfoTree* info_tree,
502 inline void TextFormat::RecordLocation(ParseInfoTree* info_tree, in RecordLocation() argument
505 info_tree->RecordLocation(field, location); in RecordLocation()
510 ParseInfoTree* info_tree, const FieldDescriptor* field) { in CreateNested() argument
511 return info_tree->CreateNested(field); in CreateNested()
Dtext_format_unittest.cc961 TextFormat::ParseInfoTree* info_tree) { in ExpectSuccessAndTree() argument
965 parser.WriteLocationsTo(info_tree); in ExpectSuccessAndTree()