Searched refs:input_float32 (Results 1 – 1 of 1) sorted by relevance
522 std::vector<float> input_float32(maxTime * batchInputSize); in LSTMEvalFloat16() local523 convertFloat16ToFloat32(input_buffer, &input_float32); in LSTMEvalFloat16()645 transposeFirstTwoDimensions<float>(input_float32.data(), input_shape, in LSTMEvalFloat16()657 const float* inputData = timeMajor ? input_float32.data() : transposedInput.data(); in LSTMEvalFloat16()