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/frameworks/base/libs/hwui/renderthread/
DVulkanSurface.cpp529 SkIRect irect; in presentCurrentBuffer() local
530 dirtyRect.roundOut(&irect); in presentCurrentBuffer()
532 aRect.left = irect.left(); in presentCurrentBuffer()
533 aRect.top = logicalHeight() - irect.top(); in presentCurrentBuffer()
534 aRect.right = irect.right(); in presentCurrentBuffer()
535 aRect.bottom = logicalHeight() - irect.bottom(); in presentCurrentBuffer()