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Searched refs:is_reference (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dtype_traits_unittest.cc293 EXPECT_TRUE(is_reference<float&>::value); in TEST()
294 EXPECT_TRUE(is_reference<const int&>::value); in TEST()
295 EXPECT_TRUE(is_reference<const int*&>::value); in TEST()
296 EXPECT_TRUE(is_reference<int (&)(bool)>::value); in TEST()
297 EXPECT_TRUE(is_reference<RefFloat>::value); in TEST()
298 EXPECT_TRUE(is_reference<const RefFloat>::value); in TEST()
299 EXPECT_TRUE(is_reference<volatile RefFloat>::value); in TEST()
300 EXPECT_TRUE(is_reference<const volatile RefFloat>::value); in TEST()
304 EXPECT_FALSE(is_reference<float>::value); in TEST()
305 EXPECT_FALSE(is_reference<const float>::value); in TEST()
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Dtype_traits.h97 template <class T> struct is_reference;
211 is_reference<T>::value ||
222 template<typename T> struct is_reference : false_type {};
223 template<typename T> struct is_reference<T&> : true_type {};
/frameworks/base/libs/androidfw/
DAssetManager2.cpp1387 bool is_reference = (entry.value.dataType == Res_value::TYPE_ATTRIBUTE in SetTo() local
1396 if (is_reference) { in SetTo()
1419 if (is_reference || entry.value.dataType == Res_value::TYPE_STRING) { in SetTo()