Searched refs:keepOwnership (Results 1 – 3 of 3) sorted by relevance
99 uint32_t inStride, native_handle_t* inHandle, bool keepOwnership) in GraphicBuffer() argument100 : GraphicBuffer(inHandle, keepOwnership ? TAKE_HANDLE : WRAP_HANDLE, in GraphicBuffer()
146 native_handle_t* inHandle, bool keepOwnership);