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/frameworks/base/core/tests/coretests/src/android/view/
DBigCache.java50 final View large = new View(this); in onCreate() local
51 large.setId(R.id.b); in onCreate()
52 large.setBackgroundColor(0xFF00FF00); in onCreate()
55 large.setLayoutParams(new LinearLayout.LayoutParams(screenWidth, height)); in onCreate()
62 testBed.addView(large); in onCreate()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/
Dtime_util_test.cc290 Duration large = TimeUtil::SecondsToDuration(315576000000LL) - one_nano; in TEST() local
292 EXPECT_EQ("0.999999999s", TimeUtil::ToString(large / 315576000000LL)); in TEST()
293 EXPECT_EQ("-0.999999999s", TimeUtil::ToString((-large) / 315576000000LL)); in TEST()
294 EXPECT_EQ("-0.999999999s", TimeUtil::ToString(large / (-315576000000LL))); in TEST()
295 Duration large2 = large + one_nano; in TEST()
296 EXPECT_EQ(large, large % large2); in TEST()
297 EXPECT_EQ(-large, (-large) % large2); in TEST()
298 EXPECT_EQ(large, large % (-large2)); in TEST()
299 EXPECT_EQ(one_nano, large2 % large); in TEST()
300 EXPECT_EQ(-one_nano, (-large2) % large); in TEST()
[all …]
/frameworks/compile/slang/tests/F_large_array/
Dstderr.txt.expect1 large_array.rs:5:15: error: array is too large (4294967296 elements)
/frameworks/ml/nn/tools/systrace_parser/
Drun_tests.sh7 echo Running large tests
/frameworks/base/packages/SystemUI/docs/
Dclock-plugins.md15 large blocks of color that cause the OPR to exceed 5% should be avoided.
17 To prevent screen burn-in, clocks should not be composed of large solid
19 distribute the on pixels across a large number of pixels. Software
/frameworks/base/services/core/java/com/android/server/notification/
DNotificationShellCmd.java305 boolean large = false; in doNotify()
321 large = true; in doNotify()
332 if (large) { in doNotify()
334 large = false; in doNotify()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/benchmarks/
DREADME.md26 that make the overall suite diverse without being too large or having
/frameworks/base/tests/net/java/com/android/server/net/
DNetworkStatsCollectionTest.java468 final NetworkStatsCollection large = new NetworkStatsCollection(HOUR_IN_MILLIS); in testAugmentPlanGigantic() local
472 large.recordData(ident, UID_ALL, SET_ALL, TAG_NONE, TIME_A, TIME_B, in testAugmentPlanGigantic()
476 assertEquals(12_730_893_164L, getHistory(large, null, TIME_A, TIME_C).getTotalBytes()); in testAugmentPlanGigantic()
482 assertEquals(4_939_212_386L, getHistory(large, plan, TIME_A, TIME_C).getTotalBytes()); in testAugmentPlanGigantic()
/frameworks/rs/script_api/
Drs_convert.spec41 Converting numbers too large to fit the destination type yields undefined results.
Drs_graphics.spec500 drawing large quantities of geometry.
532 for drawing large quantities of geometry.
549 intended for drawing large quantities of geometry.
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DExpandHelper.java167 public ExpandHelper(Context context, Callback callback, int small, int large) { in ExpandHelper() argument
170 mLargeSize = large; in ExpandHelper()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dplugin.proto100 // file. This allows the generator to break large files into small chunks,
101 // and allows the generated text to be streamed back to protoc so that large
/frameworks/base/tools/aapt2/
DConfiguration.proto155 // Whether the device screen is classified as small, normal, large, xlarge.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dunittest_proto3.proto180 // Test that really large tag numbers don't break anything.
216 // Test an enum with large, unordered values.
Dunittest.proto417 // Test that really large tag numbers don't break anything.
479 // Test an enum with large, unordered values.
Ddescriptor.proto311 // This increases generated code size, potentially substantially for large
479 // happen when a large value is converted to a floating point JavaScript
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCONTRIBUTORS.txt1 This file contains a list of people who have made large contributions
DCHANGES.txt169 instances that are too large to fit in the internal buffer will be
171 - This allows applications using large `ByteString` fields to avoid
689 objects will be allocated from a large piece of preallocated memory and
1113 parsing large string values. The underlying problem is with Java's
1173 to improve performance but want to make sure it doesn't bloat up too large.
/frameworks/base/packages/SystemUI/
DREADME.md150 Tracks large objects in sysui to see if there are leaks.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/protos/src/proto/google/protobuf/
Dunittest.proto384 // Test that really large tag numbers don't break anything.
445 // Test an enum with large, unordered values.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/more_protos/src/proto/google/protobuf/
Dunittest.proto384 // Test that really large tag numbers don't break anything.
445 // Test an enum with large, unordered values.
/frameworks/base/core/proto/android/os/
Dincident.proto299 // The history can be large and may cause issues in consumers, so put the
/frameworks/rs/script_api/include/
Drs_graphics.rsh807 * drawing large quantities of geometry.
827 * for drawing large quantities of geometry.
848 * intended for drawing large quantities of geometry.
/frameworks/base/core/proto/android/server/
Dactivitymanagerservice.proto399 // application is running with a large heap. This is the space available for
404 // large amount of available RAM.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/swift/
DDesignDoc.md37 Swift has a large set of reserved words—some always reserved and some
148 large messages. (Furthermore, because the messages themselves are value types,

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