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Searched refs:last_block_used_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Darena.cc183 thread_cache().last_block_used_ != NULL) { in AllocateAligned()
184 if (thread_cache().last_block_used_->avail() < n) { in AllocateAligned()
187 return AllocFromBlock(thread_cache().last_block_used_, n); in AllocateAligned()
Darena.h551 Block* last_block_used_; member
875 thread_cache().last_block_used_ = block; in SetThreadCacheBlock()