/frameworks/base/libs/hwui/tests/unit/ |
D | SkiaPipelineTests.cpp | 47 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 57 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, in RENDERTHREAD_SKIA_PIPELINE_TEST() 68 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 90 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, in RENDERTHREAD_SKIA_PIPELINE_TEST() 103 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 112 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface, in RENDERTHREAD_SKIA_PIPELINE_TEST() 116 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, false, contentDrawBounds, surface, in RENDERTHREAD_SKIA_PIPELINE_TEST() 127 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 136 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface, in RENDERTHREAD_SKIA_PIPELINE_TEST() 166 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local [all …]
|
D | RenderNodeTests.cpp | 313 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_TEST() local 315 info.layerUpdateQueue = &layerUpdateQueue; in RENDERTHREAD_TEST() 326 ASSERT_FALSE(info.layerUpdateQueue->entries().empty()); in RENDERTHREAD_TEST() 327 EXPECT_EQ(rootNode.get(), info.layerUpdateQueue->entries().at(0).renderNode.get()); in RENDERTHREAD_TEST() 328 EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); in RENDERTHREAD_TEST()
|
D | RenderNodeDrawableTests.cpp | 535 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 536 layerUpdateQueue.enqueueLayerWithDamage(child.get(), in RENDERTHREAD_SKIA_PIPELINE_TEST() 539 pipeline->renderLayersImpl(layerUpdateQueue, true); in RENDERTHREAD_SKIA_PIPELINE_TEST()
|
/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaVulkanPipeline.cpp | 64 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, in draw() argument 73 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer, in draw() 76 layerUpdateQueue->clear(); in draw()
|
D | SkiaOpenGLPipeline.cpp | 73 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, in draw() argument 103 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, in draw() 105 layerUpdateQueue->clear(); in draw()
|
D | SkiaOpenGLPipeline.h | 38 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
|
D | SkiaVulkanPipeline.h | 37 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
|
D | SkiaPipeline.cpp | 83 LayerUpdateQueue* layerUpdateQueue, bool opaque, in renderLayers() argument 88 renderLayersImpl(*layerUpdateQueue, opaque); in renderLayers() 89 layerUpdateQueue->clear(); in renderLayers()
|
D | SkiaPipeline.h | 43 void renderLayers(const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
|
/frameworks/base/libs/hwui/renderthread/ |
D | IRenderPipeline.h | 62 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, 76 LayerUpdateQueue* layerUpdateQueue, bool opaque,
|
D | CanvasContext.cpp | 305 info.layerUpdateQueue = &mLayerUpdateQueue; in prepareTree() 588 info.layerUpdateQueue = &mLayerUpdateQueue; in buildLayer()
|
/frameworks/base/libs/hwui/ |
D | TreeInfo.h | 93 LayerUpdateQueue* layerUpdateQueue = nullptr; variable
|
D | RenderNode.cpp | 186 info.layerUpdateQueue->enqueueLayerWithDamage(this, dirty); in pushLayerUpdate()
|