Searched refs:license (Results 1 – 25 of 273) sorted by relevance
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/frameworks/av/drm/mediadrm/plugins/clearkey/hidl/ |
D | DeviceFiles.cpp | 52 License* license = file.mutable_license(); in StoreLicense() local 55 license->set_state(License_LicenseState_ACTIVE); in StoreLicense() 56 license->set_license(licenseResponse); in StoreLicense() 59 license->set_state(License_LicenseState_RELEASING); in StoreLicense() 60 license->set_license(licenseResponse); in StoreLicense() 131 License license = file.license(); in RetrieveLicense() local 132 switch (license.state()) { in RetrieveLicense() 145 *offlineLicense = license.license(); in RetrieveLicense() 164 std::string& license = licenses[i]; in ListLicenses() local 165 license = license.substr(0, license.size() - strlen(kLicenseFileNameExt)); in ListLicenses()
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/frameworks/native/opengl/ |
D | Android.bp | 20 license: "include/EGL/NOTICE", 28 license: "include/GLES/NOTICE", 36 license: "include/GLES2/NOTICE", 44 license: "include/GLES3/NOTICE", 52 license: "include/KHR/NOTICE",
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/frameworks/av/drm/mediadrm/plugins/clearkey/hidl/protos/ |
D | DeviceFiles.proto | 25 optional bytes license = 2; field 39 optional License license = 3; field
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/frameworks/base/tools/aapt2/tools/ |
D | extract_unicode_properties.py | 68 license = """/* variable 98 .format(license, len(result), "{{"))
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/frameworks/wilhelm/ |
D | Android.bp | 20 license: "include/OMXAL/NOTICE", 35 license: "include/SLES/NOTICE",
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/frameworks/av/media/img_utils/src/ |
D | NOTICE | 1 This product includes DNG technology under license by Adobe Systems
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/ |
D | ICustomDiagnosticMessage.cs | 1 #region Copyright notice and license
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D | IDeepCloneable.cs | 1 #region Copyright notice and license
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D | InvalidJsonException.cs | 1 #region Copyright notice and license
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D | FrameworkPortability.cs | 1 #region Copyright notice and license
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D | ProtoPreconditions.cs | 1 #region Copyright notice and license
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/ |
D | ForeignMessagePartial.cs | 1 #region Copyright notice and license
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/ |
D | SampleEnum.cs | 1 #region Copyright notice and license
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D | DeprecatedMemberTest.cs | 1 #region Copyright notice and license
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/WellKnownTypes/ |
D | WrappersPartial.cs | 1 #region Copyright notice and license
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D | TimeExtensions.cs | 1 #region Copyright notice and license
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Reflection/ |
D | IDescriptor.cs | 1 #region Copyright notice and license
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D | PartialClasses.cs | 1 #region Copyright notice and license
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D | IFieldAccessor.cs | 1 #region Copyright notice and license
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D | OriginalNameAttribute.cs | 1 #region Copyright notice and license
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D | FieldType.cs | 1 #region Copyright notice and license
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D | PackageDescriptor.cs | 1 #region Copyright notice and license
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Properties/ |
D | AssemblyInfo.cs | 1 #region Copyright notice and license
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/frameworks/native/ |
D | Android.bp | 6 license: "NOTICE",
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ |
D | Protobuf.podspec | 4 # Otherwise, Cocoapods gives trouble like not picking up the license file correctly, or not letting 11 s.license = 'New BSD'
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