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Searched refs:lightRadius (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java222 float lightRadius) { in setLightSourceGeometry() argument
226 validatePositive(lightRadius, "lightRadius"); in setLightSourceGeometry()
227 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry()
1094 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
/frameworks/base/libs/hwui/renderthread/
DRenderProxy.h77 ANDROID_API void setLightGeometry(const Vector3& lightCenter, float lightRadius);
DRenderProxy.cpp107 void RenderProxy::setLightGeometry(const Vector3& lightCenter, float lightRadius) { in setLightGeometry() argument
108 mRenderThread.queue().post([=]() { mContext->setLightGeometry(lightCenter, lightRadius); }); in setLightGeometry()
DCanvasContext.h120 void setLightGeometry(const Vector3& lightCenter, float lightRadius);
DCanvasContext.cpp212 void CanvasContext::setLightGeometry(const Vector3& lightCenter, float lightRadius) { in setLightGeometry() argument
214 mLightGeometry.radius = lightRadius; in setLightGeometry()
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp669 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument
671 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()
/frameworks/base/config/
Dhiddenapi-greylist-max-o.txt96945 Lcom/android/internal/R$attr;->lightRadius:I