/frameworks/native/libs/ui/ |
D | GraphicBufferMapper.cpp | 111 return lockAsync(handle, usage, bounds, vaddr, -1, outBytesPerPixel, outBytesPerStride); in lock() 131 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, in lockAsync() function in android::GraphicBufferMapper 134 return lockAsync(handle, usage, usage, bounds, vaddr, fenceFd, outBytesPerPixel, in lockAsync() 138 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, uint64_t producerUsage, in lockAsync() function in android::GraphicBufferMapper
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D | GraphicBuffer.cpp | 312 status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, in lockAsync() function in android::GraphicBuffer 316 lockAsync(inUsage, lockBounds, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync() 320 status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, in lockAsync() function in android::GraphicBuffer 322 return lockAsync(inUsage, inUsage, rect, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync() 325 status_t GraphicBuffer::lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, in lockAsync() function in android::GraphicBuffer 336 status_t res = getBufferMapper().lockAsync(handle, inProducerUsage, inConsumerUsage, rect, in lockAsync()
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBufferMapper.h | 71 status_t lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr, 75 status_t lockAsync(buffer_handle_t handle, uint64_t producerUsage, uint64_t consumerUsage,
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D | GraphicBuffer.h | 195 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, 197 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, 199 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, const Rect& rect,
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBufferMapper.h | 71 status_t lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr, 75 status_t lockAsync(buffer_handle_t handle, uint64_t producerUsage, uint64_t consumerUsage,
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D | GraphicBuffer.h | 195 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, 197 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, 199 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, const Rect& rect,
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/frameworks/native/libs/nativewindow/ |
D | AHardwareBuffer.cpp | 137 …int result = gbuffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &b… in AHardwareBuffer_lockAndGetInfo() 180 …return gbuffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &bytesPe… in AHardwareBuffer_lock() 227 return gBuffer->lockAsync(usage, usage, bounds, &outPlanes->planes[0].data, fence); in AHardwareBuffer_lockPlanes()
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/frameworks/native/libs/gui/ |
D | CpuConsumer.cpp | 121 status_t err = item.mGraphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem()
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D | Surface.cpp | 1729 err = dst->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), in copyBlt() 1847 status_t res = backBuffer->lockAsync( in lock()
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/frameworks/base/media/jni/ |
D | android_media_Utils.cpp | 353 res = buffer->lockAsync(inUsage, rect, &pData, fenceFd); in lockImageFromBuffer()
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/frameworks/av/services/camera/libcameraservice/api2/ |
D | DepthCompositeStream.cpp | 297 res = gb->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, &dstBuffer, fenceFd); in processInputFrame()
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D | HeicCompositeStream.cpp | 1004 auto res = gb->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, &dstBuffer, inputFrame.fenceFd); in processCompletedInputFrame()
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