Searched refs:lookupEnvName (Results 1 – 1 of 1) sorted by relevance
129 const SLEnvironmentalReverbSettings *lookupEnvName(const char *name) in lookupEnvName() function289 envSettings = lookupEnvName(outputMixEnvironmentalName); in main()299 envSettings = lookupEnvName(playerEnvironmentalName); in main()