Searched refs:loopMainThreadForAtLeast (Results 1 – 6 of 6) sorted by relevance
96 loopMainThreadForAtLeast(10); in injectMotionEventSequence()109 public void loopMainThreadForAtLeast(long millisDelay) { in loopMainThreadForAtLeast() method in MouseUiController110 mUiController.loopMainThreadForAtLeast(millisDelay); in loopMainThreadForAtLeast()
185 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout);334 uiController.loopMainThreadForAtLeast(timeUntilDesired); in sendLinearDrag()340 uiController.loopMainThreadForAtLeast(WAIT_BEFORE_SENDING_UP); in sendLinearDrag()375 uiController.loopMainThreadForAtLeast(longPressTimeout); in performLongPress()395 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout); in performDoubleTap()477 uiController.loopMainThreadForAtLeast(duration); in perform()
59 uiController.loopMainThreadForAtLeast(doubleTapTimeout); in perform()
59 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout); in sendTap()
259 uiController.loopMainThreadForAtLeast(SLEEP_DURATION);
144 uiController.loopMainThreadForAtLeast(800); in sendPinchZoomAction()