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Searched refs:mActiveBufferStride (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/
DLayerDebugInfo.cpp58 RETURN_ON_ERROR(parcel->writeInt32(mActiveBufferStride)); in writeToParcel()
102 RETURN_ON_ERROR(parcel->readInt32(&mActiveBufferStride)); in readFromParcel()
137 info.mActiveBufferHeight, info.mActiveBufferStride, in to_string()
/frameworks/native/libs/gui/include/gui/
DLayerDebugInfo.h63 int32_t mActiveBufferStride = 0; variable
/frameworks/native/services/surfaceflinger/
DLayer.cpp1309 info.mActiveBufferStride = buffer->getStride(); in getLayerDebugInfo()
1314 info.mActiveBufferStride = 0; in getLayerDebugInfo()