Searched refs:mAmplitude (Results 1 – 4 of 4) sorted by relevance
47 buffer[sampleIndex] = (int16_t) (INT16_MAX * sin(mPhase) * mAmplitude); in render()55 buffer[sampleIndex] = sin(mPhase) * mAmplitude; in render()62 mAmplitude = amplitude; in setAmplitude()66 return mAmplitude; in getAmplitude()90 double mAmplitude = 0.05; // unitless scaler variable
394 private final int mAmplitude; field in VibrationEffect.OneShot398 mAmplitude = in.readInt(); in OneShot()403 mAmplitude = amplitude; in OneShot()412 return mAmplitude; in getAmplitude()430 int newAmplitude = scale(mAmplitude, gamma, maxAmplitude); in scale()448 if (mAmplitude == DEFAULT_AMPLITUDE) { in resolve()456 if (mAmplitude < -1 || mAmplitude == 0 || mAmplitude > 255) { in validate()459 + "or between 1 and 255 inclusive (amplitude=" + mAmplitude + ")"); in validate()473 return other.mDuration == mDuration && other.mAmplitude == mAmplitude; in equals()480 result += 37 * mAmplitude; in hashCode()[all …]
73 private double mAmplitude = 10.0; field in KalmanFilterTest87 return mAmplitude * Math.sin(phi); in idealSignal()
57979 Landroid/os/VibrationEffect$OneShot;->mAmplitude:I