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Searched refs:mChoreographerThread (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/
DVideoFrameScheduler2.cpp268 mChoreographerThread = new ChoreographerThread(true); in VideoFrameScheduler2()
271 if (mChoreographerThread->init(static_cast<void*>(mVsyncTracker.get())) != OK) { in VideoFrameScheduler2()
272 mChoreographerThread.clear(); in VideoFrameScheduler2()
274 if (mChoreographerThread != NULL && mChoreographerThread->run("Choreographer") != OK) { in VideoFrameScheduler2()
275 mChoreographerThread.clear(); in VideoFrameScheduler2()
294 mChoreographerThread->requestExitAndWait(); in release()
295 mChoreographerThread.clear(); in release()
/frameworks/av/media/libstagefright/include/media/stagefright/
DVideoFrameScheduler2.h40 sp<ChoreographerThread> mChoreographerThread; member
/frameworks/opt/gamesdk/src/swappy/
DSwappy.cpp135 swappy->mChoreographerThread = in onChoreographer()
142 swappy->mChoreographerThread->postFrameCallbacks(); in onChoreographer()
163 mChoreographerThread->postFrameCallbacks(); in swapInternal()
410 mChoreographerThread = ChoreographerThread::createChoreographerThread( in Swappy()
DSwappy.h219 std::unique_ptr<ChoreographerThread> mChoreographerThread; variable