Searched refs:mCircleState (Results 1 – 1 of 1) sorted by relevance
57 private int mCircleState; field in TemperatureBackgroundAnimator130 return mCircleState != CircleState.GONE; in isOpen()136 || mCircleState == CircleState.ENTERING) { in animateOpen()142 switch (mCircleState) { in animateOpen()176 mCircleState == CircleState.OVERSHOT ? mOvershootRadius : mRestingRadius; in animateOpen()232 mCircleState = CircleState.GONE; in animateOpen()263 if (!mAnimationsReady || mCircleState == CircleState.GONE in hideCircle()264 || mCircleState == CircleState.EXITING) { in hideCircle()269 switch (mCircleState) { in hideCircle()289 throw new IllegalStateException("Unknown CircleState: " + mCircleState); in hideCircle()[all …]