Searched refs:mClientStateMask (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/libs/ui/ |
D | BufferHubBuffer.cpp | 229 mClientStateMask = clientBitMask; in initWithBufferTraits() 239 if (isClientGained(currentBufferState, mClientStateMask)) { in gain() 241 mClientStateMask); in gain() 245 if (isAnyClientGained(currentBufferState & (~mClientStateMask)) || in gain() 248 __FUNCTION__, mId, mClientStateMask, currentBufferState); in gain() 253 } while (!mBufferState->compare_exchange_weak(currentBufferState, mClientStateMask, in gain() 262 uint32_t updatedBufferState = (~mClientStateMask) & BufferHubDefs::kHighBitsMask; in post() 264 if (!isClientGained(currentBufferState, mClientStateMask)) { in post() 267 __FUNCTION__, mId, mClientStateMask, currentBufferState); in post() 281 if (isClientAcquired(currentBufferState, mClientStateMask)) { in acquire() [all …]
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/frameworks/native/libs/ui/include/ui/ |
D | BufferHubBuffer.h | 65 uint32_t clientStateMask() const { return mClientStateMask; } in clientStateMask() 119 uint32_t mClientStateMask = 0U; variable
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