Searched refs:mDecodeThread (Results 1 – 2 of 2) sorted by relevance
61 mDecodeThread = 0; in SoundPool()83 mDecodeThread->quit(); in ~SoundPool()95 if (mDecodeThread) in ~SoundPool()96 delete mDecodeThread; in ~SoundPool()183 if (mDecodeThread == NULL) in startThreads()184 mDecodeThread = new SoundPoolThread(this); in startThreads()185 return mDecodeThread != NULL; in startThreads()236 mDecodeThread->loadSample(sampleID); in load()
218 SoundPoolThread* mDecodeThread; variable