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Searched refs:mDirtyRegion (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFrameInfoVisualizer.cpp96 mDirtyRegion = *dirty; in unionDirty()
109 renderer.drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop, mDirtyRegion.fRight, in draw()
110 mDirtyRegion.fBottom, paint); in draw()
DFrameInfoVisualizer.h84 SkRect mDirtyRegion; variable
/frameworks/native/libs/gui/
DSurface.cpp743 if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) { in queueBuffer()
769 for (auto rect : mDirtyRegion) { in queueBuffer()
842 mDirtyRegion = Region::INVALID_REGION; in queueBuffer()
1314 mDirtyRegion.clear(); in connect()
1317 mDirtyRegion = Region::INVALID_REGION; in connect()
1693 mDirtyRegion = Region::INVALID_REGION; in setSurfaceDamage()
1697 mDirtyRegion.clear(); in setSurfaceDamage()
1704 mDirtyRegion.orSelf(rect); in setSurfaceDamage()
1815 const Region copyback(mDirtyRegion.subtract(newDirtyRegion)); in lock()
1823 mDirtyRegion.clear(); in lock()
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/frameworks/native/libs/gui/include/gui/
DSurface.h423 Region mDirtyRegion; variable