Searched refs:mDisplaySecs (Results 1 – 2 of 2) sorted by relevance
54 mDisplaySecs = atoi(displaySecsEnv); in SetUp()55 if (mDisplaySecs < 0) { in SetUp()56 mDisplaySecs = 0; in SetUp()59 mDisplaySecs = 0; in SetUp()62 if (mDisplaySecs > 0) { in SetUp()115 if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) { in TearDown()117 sleep(mDisplaySecs); in TearDown()
38 mDisplaySecs(0), in GLTest()60 int mDisplaySecs; variable